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IMMERSIVE · 2025

VR LOTO Training

Industrial safety simulation for Lockout/Tagout procedures.

[ project hero image ]

Role

Lead developer

Year

2025

Status

Shipped

Category

Immersive

Stack

UnityC#XR ToolkitOpenXR

The problem

Industrial safety training relies on classroom slides and printed checklists. Workers learn the theory but rarely get to practice — until the day a real Lockout/Tagout procedure is required and mistakes carry real consequences.

The approach

A VR simulation that lets trainees practice the full LOTO procedure on virtual industrial equipment. Mistakes are immediate, recoverable, and informative — the simulation flags procedural errors and explains why they matter, so the next attempt is informed by the previous one.

The outcome

Deployed to a Quest-based training fleet across three plants. Time-to-competency dropped roughly 40% versus classroom-only training. Used in stakeholder demos to secure ongoing safety-tech budget.

This is a placeholder example MDX file. Real project content will replace this in sub-step 8.6 when we wire up MDX rendering.